Showing posts with label Helbrecht. Show all posts
Showing posts with label Helbrecht. Show all posts

Sunday, July 5, 2020

Helbrecht Conversion Done!

Helbrecht is done!

This has been a lot of fun to paint. I went for display-level painting here and kinda gave up eventually. It's also been a foray into painting skin to a level I've never reached before, and texturing cloth and painting the pattern on the edge was fun too. The metallics were... painful. The model was very roughly converted, so I had to cover up sanding marks with weathering and whatnot. The OSL started out ok, but the more I pushed it, the worse the model looked, so I ended up toning it way down.

Thanks for looking!


















Tuesday, November 12, 2019

Converted Helbrecht

To give the main man the justice he deserves, I redid this once entirely.

Normal Helbrecht

The original model is very short, and being one chunk of finecast doesn't make it easy to modify.

Instead, I opted to build him using the Dark Apostle as a base:

Dark Apostle

There's a lot of Chaos that needed to be removed from the mini, but the level of intensity is about as high as it should be for Helbrecht.

I started by removing all Chaos. Each octed is stripped into a circle, the skulls and the dude's head have had their horns shaved off, and all trim was shaved/resculpted into clean lines. After that, I decided to give him some additional height by extending his legs. Here's a WIP at that stage:


I used the original Helbrecht backpack and sword on this one. The Chaos backpack is amazing and could be de-Chaos'd significantly, however, the general shape of those spheres hanging way to the side is really difficult to fix.


I also patched the ripped part of the cloak with putty and sanded it smooth.

The hand that's holding the lantern by the chain was a lot of work. It's a SM knife holding hand with the knife shaved off, plus the chain wrapped around the fists of one of Dark Apostle's retinue, and some more chain from the same kit, and finally a regular lantern from the bits box.

Then I created a little tabard for additional wind effect, attached a meltagun to a tiny chain, and voila. The circlet was a pain to make. I literally sculpted it very carefully, waited for it to dry, and shaved it into straight lines. More or less. It's not perfect but I'm hoping to be able to mask it with paint. I have no idea how sculptors make stuff like this.

And voila: