Not much to say here; I used Interceptor bodies with Reiver arms and Assault Marine chainswords I bulk-ordered off Ebay. I'll be calling them Crusaders, but count them as Reivers.
I kept the Reiver one shoulderpad theme going in order to make room for some actual melee Primaries marines that may come in the future.
Thanks for looking!
Epic stories about removing mold lines and destroying brushes with poor technique.
Friday, December 6, 2019
Friday, November 29, 2019
Converting/Fixing the Primaris Repulsor Executioner
Like with the normal Primaris Repulsor, I wanted to try improving on the base model. The main Executioner heavy cannon looks great, but I find the asymmetry offputting (and I'm not the only one); and besides, the twin barrels on a large tank was a great look ever since the Mastodon tank from the old Command and Conquer games.
So I got one and modeled this bit:
Got it printed from Shapeways (you can too; I do earn a commission worth a cup of coffee if you do), and put it on the model.
Mouting the cannon was pretty difficult. I couldn't find a good way to model a latching mechanism that would work nice out of the box; the front plate of the turret needs to be cut off and made flat no matter what I did. So in the and, I gave up; I cut off the front plate of the turret, used sprues to rebuild it flat, milliput to fill out all gaps. Here's what that looked like in the end:
Then I spent a lot of time sanding it smooth:
The turret just happened to slot in perfectly after that.
As with the original Repulsor conversion, I moved the turret weapon to the chassis in place of the heavy bolters, and moved the bolters to a pair of sponsons.
Later I also decided to push the turret backwards a bit. It makes the tank look much better in person, resembling my Fellblade and Deimos Predators a bit. I had to sand off a chunk of the upper plate to make this work, and countersink the icarus stubber lower into the chassis. It also doesn't turn no more. I'm ok with that.
Other than that, it's the same conversion as before. I used the same Predator sponsons as on the original model, except these aren't magnetized since one can't mount lascannons on an Executioner for whatever reason.
Thanks for looking!
Tuesday, November 12, 2019
Converted Helbrecht
To give the main man the justice he deserves, I redid this once entirely.
The original model is very short, and being one chunk of finecast doesn't make it easy to modify.
There's a lot of Chaos that needed to be removed from the mini, but the level of intensity is about as high as it should be for Helbrecht.
I started by removing all Chaos. Each octed is stripped into a circle, the skulls and the dude's head have had their horns shaved off, and all trim was shaved/resculpted into clean lines. After that, I decided to give him some additional height by extending his legs. Here's a WIP at that stage:
I used the original Helbrecht backpack and sword on this one. The Chaos backpack is amazing and could be de-Chaos'd significantly, however, the general shape of those spheres hanging way to the side is really difficult to fix.
I also patched the ripped part of the cloak with putty and sanded it smooth.
The hand that's holding the lantern by the chain was a lot of work. It's a SM knife holding hand with the knife shaved off, plus the chain wrapped around the fists of one of Dark Apostle's retinue, and some more chain from the same kit, and finally a regular lantern from the bits box.
Then I created a little tabard for additional wind effect, attached a meltagun to a tiny chain, and voila. The circlet was a pain to make. I literally sculpted it very carefully, waited for it to dry, and shaved it into straight lines. More or less. It's not perfect but I'm hoping to be able to mask it with paint. I have no idea how sculptors make stuff like this.
And voila:
Normal Helbrecht |
The original model is very short, and being one chunk of finecast doesn't make it easy to modify.
Instead, I opted to build him using the Dark Apostle as a base:
Dark Apostle |
There's a lot of Chaos that needed to be removed from the mini, but the level of intensity is about as high as it should be for Helbrecht.
I started by removing all Chaos. Each octed is stripped into a circle, the skulls and the dude's head have had their horns shaved off, and all trim was shaved/resculpted into clean lines. After that, I decided to give him some additional height by extending his legs. Here's a WIP at that stage:
I used the original Helbrecht backpack and sword on this one. The Chaos backpack is amazing and could be de-Chaos'd significantly, however, the general shape of those spheres hanging way to the side is really difficult to fix.
I also patched the ripped part of the cloak with putty and sanded it smooth.
The hand that's holding the lantern by the chain was a lot of work. It's a SM knife holding hand with the knife shaved off, plus the chain wrapped around the fists of one of Dark Apostle's retinue, and some more chain from the same kit, and finally a regular lantern from the bits box.
Then I created a little tabard for additional wind effect, attached a meltagun to a tiny chain, and voila. The circlet was a pain to make. I literally sculpted it very carefully, waited for it to dry, and shaved it into straight lines. More or less. It's not perfect but I'm hoping to be able to mask it with paint. I have no idea how sculptors make stuff like this.
And voila:
Sunday, November 10, 2019
Seraptek Heavy Construct Done!
I've had this model on the backlog for over a year know, but a recent Apocalypse game kicked me into gear. I haven't assembled the other weapon option yet, but this is magnetized so I can do it later.
If it isn't obvious, this model couldn't really fit on the backdrop.
I didn't modify it in any major way, except that I cut off the horizontal shoulder pad-like pieces that hang off the spine armor. After painting the model, I found that those plates hid too much, and also, made the body of the construct look pretty wide as far as contour goes. After having done it, I like it better this way.
I have some Necron HQ models coming in that will more-or-less wrap up my Necron army. I'll do a family pic when they're done.
Anyway, thanks for looking!
Sunday, October 27, 2019
Titanicus Knights Done!
Not much to say here. These are finally done, around 1000k pts of Knights. I'm planning to get more Questoris and Cerastus knights; besides looking cool, they're very fun to play. The Acastus knights aren't very much fun at all; they're too strong, they counter everything and aren't really countered by anything. But they look cool and it's a cool kit, so there's that.
Thanks for looking!
Thanks for looking!
Subscribe to:
Posts (Atom)